Today’s post was inspired by a Zoom session with Rick Pauly of Paulygirl Fastpitch and High Performance Pitching. Always important to give credit where it’s due!
The overall topic of the session was on keeping pitchers healthy. But one of the points covered, in my mind, was of particular importance – the need to develop a pitching staff.
We’ve probably all heard the statement that fastpitch softball’s windmill pitching motion is “safe” and “natural.” Implied within that message is “therefore you can pitch the heck out of your pitchers, every inning of every game, without having to worry about them getting hurt.”
Nothing could be further from the truth. Just because something is “natural” doesn’t mean it’s “safe.” Mushrooms are natural. But there are whole species of them that are anything but safe.
Pitching a softball, at least when done correctly, requires a series of violent, ballistic movements. Over time, especially when there isn’t enough rest in-between sessions, those movements no matter how mechanically sound can take their toll on bones, joints, muscles, ligaments, etc.
When they do, you end up with injuries, some of which can be severe or even career-threatening. Even if they’re not bad enough to sit a pitcher down they can cause enough pain for her to change her mechanics to prevent that feeling, which can have further effects downstream.
The key to avoiding these types of overuse injuries is to abandon the old school approach of riding one pitcher’s arm for the entire season and instead developing a pitching staff. There are different ways you can do that.
The simplest is to bring on 3-5 pitchers who rotate starts, with the assumption they will pitch the whole game. In a travel ball weekend with seven games, where you have three pitchers, each would pitch two and the three could split the third one. Your choice whether that happens at the beginning or the end of the tournament.
In a high school season with one game per day Tuesday-Friday and two on Saturday, each would get two. In a college season with games on Friday, Saturday and Sunday or two on Saturday and one Sunday, each would get one game.
That, of course, assumes that all three pitchers are fairly comparable. If you have one Ace and two others who are just ok, you may have to look at splitting games between the two who are ok while letting the Ace pitch complete games.
But that’s not the only approach. You can also look at it more like baseball does, with pitchers who fill different roles depending on how the game goes.
You might have a girl who can throw unhittable gas for two innings then gets gassed herself. She might better serve the team as the “closer” who can protect tight leads toward the end of the game.
Your fair-to-middlin’ pitchers might do well as a bridge between a high-quality starter and the closer. You’re not expecting those pitchers to win the game for you; you just want them to keep the game manageable until it’s time to either bring in the closer or bring back the Ace, who now has more innings available without the risk of injury.
You can also do it by who matches up best to a particular team. While it’s probably less effective in the highest levels of D1, in many other levels throwing a pitcher who’s a little slower than average, or relies on movement rather than overpowering speed, might be enough to throw off a team that just finished a week and/or weekend facing high heat in every game. It all depends on the hitters’ ability to adjust.
I’ve seen that one work with my own daughter Stefanie back in the day. Her team was playing an opponent her coaches expected to blow them out. They even came over to where the parents were and warned us the game would be a rough one. (I was merely there as a parent for this game, by the way.)
So of course, rather than waste who they thought was their best pitcher on a blowout, they gave the game to Stefanie. Only instead of getting blown out she confounded them with a mix of drops, curves and changes and held them to two runs as I recall.
Unfortunately, sensing blood and a possible upset the head coach, who clearly had no idea why Stefanie was being effective decided to replace her with their Ace in the fourth inning. As you can probably guess, the Ace got lit up quickly and that was the end of that.
Which brings me to an important reminder: when your pitcher is doing well, just go with it. Don’t question it, don’t get clever or think you’re going to put something over on someone. As the saying goes, ride that horse ’til he bucks you.
Another good reason to have a staff is even if you have an Ace, somewhere out there is a team that practices hitting the way your Ace pitches. In other words, they’ll be all over her like stink on batting gloves.
If you have no other options it’s going to make for a long afternoon. And it could damage your Ace’s psyche a bit too, which doesn’t bode well for the rest of the season. But throwing in a change of pace pitcher might throw your opponents off while saving the Ace for a game where the other team doesn’t match up so well.
The days of riding one pitcher’s arm for the season are long gone. Everyone plays too many games, and the hitting has improved considerably in our sport since it first started getting population.
Develop a staff and give yourself options. It’s better for the pitchers (and their health). And it’s better for the team’s chances of success too.
Mushroom photo by Visually Us on Pexels.com