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Captain Picard’s Lesson on Winning, Losing, and Errors

Sorry to nerd out on this one, but there is a great Star Trek: The Next Generation episode called Peak Performance that puts some perspective into the challenges of competing in fastpitch softball. Even if you’re not a fan you might one to check this one out.

I make no apologies.

The part that’s interesting here is a side story involving Commander Data, the highly advanced android crew member. An outsider named Kolrami who is a grandmaster at a game called Strategema (sort of a holographic version of Space Invaders) comes on board and quickly irritates the crew with his arrogance.

A couple of crew members encourage Data to use his computer brain to take Kolrami down a peg by challenging him to a game of Strategema. At first reluctant, Data finally does it to defend the crew’s honor – and promptly gets his butt kicked by his flesh-and-blood opponent in about a minute.

Shocked, Data immediately surmises there must be something wrong with his programming and tries to take himself off duty until he figures out where the “problem” is. Captain Picard, who is captain of the ship, rather harshly tells him no he can’t do that, he needs Data, and that Data should quit sulking even though Data has no emotions and so presumably no capacity to sulk.

Then Picard tells Data something that every fastpitch softball coach, players, and parent needs to hear: It is possible to make no errors and still lose.

In our case I’m not talking only about the physical errors that get recorded in the scorebook. Playing error-free ball and losing happens all the time.

I’m talking more about the strategic decisions and approaches to the game that seem like they’re sound but still don’t produce the desired results (a win). Here’s an example.

There are runners and second and third with one out in the last inning of a one-run game. The defensive team opts to intentionally walk the next hitter to load the bases in order to create a force at home and potentially a game-ending double play at first if there’s time. They also pull their infield in to give them a better shot at that lead runner.

The next batter after that hits a duck snort single behind first base that takes a tough hop and rolls to the fence after landing fair and two runs end up scoring.

No errors were made, and the strategy was sound. But the result is still a loss.

Leading to a whole lot of this along the sidelines.

Here’s another one from my own experience. Down one run with no outs in a game where they have been unable to hit the opponent’s pitcher, the offensive team finally gets a runner on first.

She’s a fast, smart, and aggressive baserunner, so putting the ball in play somehow could go a long way toward tying the game. The obvious solution would be a bunt to advance the runner to second, giving the offense two shots to bring her home from scoring position.

But the defense knows that and is playing for the bunt. So the offense opts for a slug bunt (show bunt, pull back, and hit the ball hard on the ground) combined with a steal of second. If the hitter can punch it through the infield the runner on first, who already has a head start, will likely end up on third and might even score, depending on how quickly the defense gets to the ball. Best case the batter will end up on second, as the potential winning run, worse case with good execution she’s on first.

Unfortunately, the batter does the one thing she can’t do in that situation – hit a weak popup to the second baseman. The batter is out and the runner who was on first gets doubled off.

Now, you can argue that the failed slug bunt was an error, but was it really? It was a failure of execution but not necessarily a mistake in the classic sense. It was just one of those cases where the hitter lost the battle to the pitcher.

The point is that sometimes, despite our best efforts and doing all we can to play the game correctly, things don’t work out the way we’d like. There are things that happen beyond our control that can influence the outcome of a play, an inning, or a game.

We can’t beat ourselves up over it or spend endless time second-guessing ourselves. We learn what we can from the experience and move on.

Sometimes we make different decisions the next time – and sometimes we don’t – and hope for a different outcome.

In case you’re wondering about Data, at the end of the episode he requests a rematch. This time he keeps the game going until Kolrami finally gives up in frustration.

When asked about it, Data explains that Kolrami entered the second game assuming both he and Data were trying to win and played accordingly. But Data’s strategy was to play not to lose, basically playing defense the whole time, until his opponent essentially forfeited the game, giving Data the victory.

Anyone who has played an international tie breaker can relate.

Not every decision you make on the field is going to work out the way you hoped, even if you’re making it for the right reasons. All you can do is learn from the experience and hope it works out better the next time.

Captain Picard photo by Stefan Kühn, CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0, via Wikimedia Commons

Strategy for winning the international tie breaker

One of the staples of fastpitch softball tournaments is the international tie breaker, or ITB. If you’re not familiar with it, it’s a way of trying to get to a winner faster in a tie game. After seven innings, or the time limit expires if you’re playing with one of those, each team starts the inning with a runner on second base. The runner on second is the last out from the previous inning. Each team gets three outs to try to score as many runs as they can in their half-inning. If one score more than the other, they win. It’s sort of like the soccer shoot-out for those of you watching the World Cup, or a shoot-out in hockey. While I said “as many runs as you can,” in most instances you’re trying to get one run. Most games that go to the ITB are not double-digit slugfests. They’re usually low-scoring affairs, which is why you start with a runner on second. Softball strategy 101 says the team at bat should sacrifice bunt the runner to third, and then take two outs to try to bring her home. That’s what most teams do. But I have a strategy that, if you have the right pieces in place, can help you get that runner at least to third with no outs. It depends on two things. The first is a runner with decent speed – enough to make it a challenge for the shortstop to cover on a steal. The second is a hitter with the ability to slug bunt, i.e., show bunt then pull back and slap the ball hard on the ground. Here’s how you take advantage of them. If you can get the hitter to a favorable count such as 2-0 where the pitcher really needs to throw a strike, have your runner on second steal third, and your hitter execute a slug bunt. When you do this, you’re starting out by giving the defensive team what they expect – a bunt. Third base will likely be playing up for the bunt, which means the shortstop must cover third on a steal. When your runner takes off, the shortstop will likely start moving to cover third on the throw from the catcher. You may also get the second baseman moving to cover first if the first baseman is also playing close. That opens up some space. After showing bunt and pulling back, the hitter attempts to slap the ball on the ground, either to where the shortstop or second baseman normally plays. There are several possible good outcomes. One is if the shortstop or second baseman did start moving to their respective corners and the hitter gets the ball on the ground, it will roll through the area they vacated, perhaps to the outfield grass. Since your runner was already stealing, she may be far enough along to keep going and score. And you have a runner on first with no outs. What about if the hitter swings and misses? No problem. Perhaps the act of pulling back gets the shortstop to freeze long enough to allow your runner to get to third unchallenged. Even if she keeps going it’s still a tough play at third. A poor throw or a miss and your runner is either safe at third or headed home. Again, you also have a runner at first with no outs. And that runner will likely be standing on second after the next pitch, because the defense can’t afford to let the runner on third score. If the hitter goes for the slug and hits it directly to a fielder, the runner on second is still likely to get to third cleanly, although the batter may be out depending on her speed. In that case you’re no worse off than if you’d sacrifice bunted. Any of those outcomes will make you look like an offensive genius. About the only thing that can go wrong is if your hitter pops up instead of putting the ball on the ground. In that case the batter is out and the runner who was on second will probably get doubled off. Then everyone thinks you’re an idiot. Still, the odds are in your favor. With the summer tournament season heating up, you’re likely to face an ITB sooner or later. Keep this strategy in mind and you just may improve your odds of winning. Now it’s your turn? What other non-standard strategies do you employ on the ITB?