The Unintended Consequences of Time Limits

countdown clock

Long-time readers (and those who dig in beyond the first post they came to read) know that I am no fan of time limits for fastpitch softball games. Especially some of the ridiculously short time limits that have been imposed over the last few years.

An hour and 15 minutes drop dead? Puh-leeze! One hour? Most games are just getting interesting at that point.

I get why tournaments have gone that route. If we want to be positive, it’s easier to keep things running on-time so teams know when they’re playing and it’s easier to adjust for events such as rain delays or an umpire crew that’s temporarily MIA. It also helps more teams get an opportunity to play in a particular tournament.

If we want to be cynical, it’s greedy tournament directors trying to squeeze as much money as they can out of teams by over-booking the venue.

No matter which side you come down on, however, they have become a fact of life. In any game where there is a decent amount of offense, especially on both side, you’re unlikely to play a 7-inning game.

That phenomenon has created an unintended consequence that could become more troublesome in the future: today’s youth players often seem to lack the mental stamina to play a full 7-inning game.

I don’t think it’s a physical thing. Honestly, physical conditioning is better and more pervasive than ever. Most travel players work hard in practice, practice more often, and do other conditioning exercises (or speed and agility training) outside of formal team practices.

Mentally, however, it seems to be a different story.

First of all, you have the issue of short attention spans. Humans naturally have short attention spans, but some research by Microsoft suggests that our attention spans have decreased considerably since 2000.

But I also believe that players who spend most of their time playing games that are an hour and 15 minutes long or so become conditioned to expect that’s how long a game should be. When placed into a situation where the time limit is longer, or where the game ends when seven innings are completed, they have a difficult time staying in the game mentally once that 1:15 point is reached.

Does it happen all the time, and with every player? Certainly not. When there is something at stake, such as a tournament championship, players can often manage to remain more invested in the game. Especially if it’s a close one.

Even then, however, you’ll often see a drop-off in the quality of play around the fifth inning or so. Suddenly two teams that seemed to be on top of it throughout the contest are suddenly making errors on simple plays, pitchers are having trouble finding the strike zone, and hitters are not managing the quality at-bats they did earlier.

And, since a lot of tournaments will remove the time limit for the finals (and even semi-finals), players’ time limit-conditioned internal clock will tend to take them out of a game before it’s actually over.

Where you’re most likely to see it, however, is in non-tournament play where there is no immediate end goal. Or maybe no end goal at all.

If you’re playing scrimmages or friendlies, it won’t be uncommon to see the level of play drop as the game gets past (or in some cases drags past) the typical time limit your team plays. You begin to wonder at what point the alien ship landed and the pod people took over your team’s bodies.

So what can you do? Being aware of this phenomenon is one thing. Keep an eye on the time, and when you’re getting close to your typical time limit find ways to give your players a mental energy boost:

  • If you’re good at pep talks, now might be a good time to give one. Try to re-light the pilot light.
  • You can remind your team that you still have 1,2,3 or whatever innings left to go before the game is over. Maybe suggest you focus on winning the next inning if you aren’t doing at already to keep the time horizon short.
  • Send the team off for a quick jog up the sidelines to clear their heads.
  • Tell them to re-set their mental clocks as if it’s a new game; maybe even do a pre-game cheer at that point if your team normally does one.
  • Try to get the lead domino excited about the next few innings so she can get her teammates excited.

We are all products of our conditioning. And right now, many players are being conditioned that fastpitch softball has a time limit, which means they only need to remain mentally focused during that time period.

Don’t let your players fall into that trap. Help them to remain on top of their game no matter how long the game is. It’ll be better for your team’s success. And it will be better for your players when they start (or continue) playing in situations where time limits aren’t a factor.

So what do you think? Is there some validity to these thoughts about time limits, or do your players not have any problems making the adjustment when the game goes longer? Leave your thoughts in the comments below.

About Ken Krause

Ken Krause has been coaching girls fastpitch softball for nearly 20 years. Some may know him as a contributing columnist to Softball Magazine, where he writes Krause's Korner -- a regular column sponsored by Louisville Slugger. Ken is also the Administrator of the Discuss Fastpitch Forum, the most popular fastpitch discussion forum on the Internet. He is currently a Three Star Master Coach with the National Fastpitch Coaches Association (NFCA), and is certified by both the Amateur Softball Association (ASA) and American Sports Education Program (ASEP). Ken is a private instructor specializing in pitchers, hitters, and catchers. He teaches at North Shore Baseball Academy in Libertyville, IL and Pro-Player Consultants in McHenry, IL.

Posted on June 7, 2019, in General Thoughts and tagged , , , , . Bookmark the permalink. 4 Comments.

  1. Gary Kosnoff

    Great, great article!!!

    Sent from my iPhone

    >

    Like

  2. I agree that children are now “conditioned” to expect more in less time, generally speaking and in all aspects of thier lives. Timed games however, are necessary. If not for timed games, I do think players and parents would be demoralized by games starting hours later than expected or possibly even not getting to play at all (not every facility has lights.) As it is tournaments are all day events. I think good coaching will include an understanding that the further your team goes, the tougher the competition, the more perseverance needed to truly stand out.

    Like

  3. Actually, time limits are a fairly recent phenomenon. When I first started coaching, every tournament game went seven innings.The real issues is organizations and tournament directors jamming 30 teams into a facility or set of facilities that can more readily accommodate 20. At $500 per team, those extra 10 teams mean another $5,000 to the organization hosting the tournament, and since many tournaments are viewed as fundraisers it’s easy to see why they’d want to do it. If you right-sized the number of teams, you wouldn’t have the schedule falling so far behind.

    Like

Leave a comment